version "4.2"
#include "zscript_ka/player.zs"
#include "zscript_ka/base.zs"
#include "zscript_ka/smoke.zs"

class ZKqqq: EventHandler
{
	override void PlayerEntered(PlayerEvent e)
	{
		int p = e.PlayerNumber;
		//Console.Printf("hi");
	}
}
