version "4.2"

enum ENewSkillLevel
{
	SK_REGULAR = 0,
	SK_SPECIAL = 1
};

enum EDamageType
{
	DTY_EAT  = 1,   
	DTY_DEVOUR = 2,
	DTY_BITE = 3,
	DTY_TEAR = 4,
	DTY_EXPLOSION = 5,
	DTY_DECAPITATE = 6,
	DTY_STOMP = 7,
	DTY_TRAMPLE = 8,
};

#include "zscript_horde/blood/blood.zs"
#include "zscript_horde/blood/player_blood.zs"
#include "zscript_horde/common/effects/explosions.zs"
#include "zscript_horde/common/effects/fire.zs"
#include "zscript_horde/common/projectiles/juggernaut_projectiles.zs"
#include "zscript_horde/weapon_combatknife.zs"
#include "zscript_horde/player.zs"
#include "zscript_horde/smallrat.zs"
#include "zscript_horde/slimeworm.zs"
#include "zscript_horde/vulgar.zs"
#include "zscript_horde/sripper.zs"
#include "zscript_horde/serpentgod.zs"
#include "zscript_horde/juggernaut.zs"
